BluePrint Game

Lena Schibany - BluePrint Game

My first project created with Blueprints in Unreal Engine 5.3 (with the plugin Maze Generator by Lowkey Store ). The game tells the story of a cat trapped in a labyrinth, searching for a way out while avoiding seemingly delicious, but poisonous, treats.  I implemented a custom timer system, a functioning score system, and a … Read more

Birthday Cinematic Unreal

Lena Schibany - Cinematic

This cinematic was created in Unreal Engine 5.6 as part of an assignment exploring the theme of loneliness, told through the challenge of conveying a story in five images. I chose to depict a person celebrating their birthday alone. I captured and cleaned the motion capture myself with OptiTrack, created the character using Metahuman, and … Read more

Chubby Dragon

Lena Schibany - Chubby Dragon

This was my first project in Unreal Engine 5. I sculpted Valeria Ivanova’s concept art in ZBrush and textured the model in Substance Painter. The stylized environment was built using an asset pack, and the final dragon asset was imported into Unreal for rendering. Tools: Zbrush, Substance Painter, Maya, UE5

Particle Effect

Lena Schibany - Particle Effect

This was my first project created with Unreal Engine’s Niagara particle system. I developed both the concept and the execution myself, using the project as an opportunity to explore the possibilities of particle-driven visuals within Unreal. Tools: UE5, Blueprint