High Kick Animation
Created this animation in 2023 and rendered it in 2024 with Arnold in Maya. The goal was to animate a complex full-body shot and refine it to the best of my ability. Assets, textures, and rig were not created by me.
Created this animation in 2023 and rendered it in 2024 with Arnold in Maya. The goal was to animate a complex full-body shot and refine it to the best of my ability. Assets, textures, and rig were not created by me.