Lena Schibany - BluePrint GamePlay

BluePrint Game

My first project created with Blueprints in Unreal Engine 5.3 (with the plugin Maze Generator by Lowkey Store ). The game tells the story of a cat trapped in a labyrinth, searching for a way out while avoiding seemingly delicious, but poisonous, treats.  I implemented a custom timer system, a functioning score system, and a set of buffs and debuffs to enhance the gameplay. The Character is modeled in Maya and textured in Substance Painter.

Tools: UE5, Blueprint, Substance Painter, Maya

Lena Schibany - BluePrint Game

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