Lena Schibany - Chubby DragonPlay

Chubby Dragon

This was my first project in Unreal Engine 5. I sculpted Valeria Ivanova’s concept art in ZBrush and textured the model in Substance Painter. The stylized environment was built using an asset pack, and the final dragon asset was imported into Unreal for rendering.

Tools: Zbrush, Substance Painter, Maya, UE5

Lena Schibany - Chubby Dragon
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